I'm liking the bigger picture feature of The War Room, as well as encountering the new (and old) cast of characters. Yesterday, while playing, I encountered Krem for the first time, who's been getting positive reviews as a trans character.
For those interested, check out an article by Bioware writer Patrick Weekes, on the creation of Krem.
I know an "argument" against making characters in games more diverse, and not centering straight white cis dudes, is that games would henceforth suck and be ruined for all time. Here, when people say they want to see themselves reflected in games, critics sometimes respond by saying that then games wouldn't about The Game anymore, it would be about Political Correctness.
Yes, it's a silly, self-centered, and privileged view that many entitled dude gamers have.
The truth is, I wouldn't play Bioware games if the company didn't make great role-playing games. I have quit games that I thought were bad or boring, within 15 minutes, never to look back if they weren't working for me. For instance, Bayonetta - which, yes, has a central female character, but I don't like games that are just straight-up combat. I like story, character development, plot, funny dialogue, and yes - fighting.
My gratitude to Bioware for trying and for, once again, getting it.
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